jmri.jmrit.dispatcher
Class AutoTurnouts
java.lang.Object
jmri.jmrit.dispatcher.AutoTurnouts
public class AutoTurnouts
- extends Object
Handles automatic checking and setting of turnouts when Dispatcher
allocates a Section in a specific direction.
This file is part of JMRI.
JMRI is open source software; you can redistribute it and/or modify it
under the terms of version 2 of the GNU General Public License as
published by the Free Software Foundation. See the "COPYING" file for
a copy of this license.
JMRI is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
- Author:
- Dave Duchamp Copyright (C) 2008-2009
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
_dispatcher
protected DispatcherFrame _dispatcher
AutoTurnouts
public AutoTurnouts(DispatcherFrame d)
checkTurnoutsInSection
protected boolean checkTurnoutsInSection(Section s,
int seqNum,
Section nextSection,
ActiveTrain at,
LayoutEditor le)
- Check that all turnouts are correctly set for travel in the designated Section
to the next Section.
Returns 'true' if affected turnouts are correctly set, returns 'false' otherwise.
If arguments are not valid for this Section, returns 'false', and issues an error
message.
NOTE: This method requires use of the connectivity stored in a Layout Editor panel.
setTurnoutsInSection
protected boolean setTurnoutsInSection(Section s,
int seqNum,
Section nextSection,
ActiveTrain at,
LayoutEditor le,
boolean alwaysSet)
- Set all turnouts for travel in the designated Section to the next Section.
Checks that all turnouts are correctly set for travel in this Section to the next
Section, and sets any turnouts that are not correct.
The Section must be FREE to set its turnouts. Testing for FREE only occurs if a
command needs to be issued.
For a command to be issued to set a turnout, the Block containing that turnout must be
unoccupied.
NOTE: This method does not wait for turnout feedback--it assumes the turnout will be
set correctly if a command is issued.
Returns 'true' if affected turnouts are correctly set or commands have been issued to
set any that aren't set correctly. If a needed command could not be issued because
the turnout's Block is occupied, returns 'false' and sends a warn message.
If arguments are not valid for this Transit, returns 'false', and issues an error
message.
NOTE: This method requires use of the connectivity stored in a Layout Editor panel.
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